[ChatGPT][SFML][커스텀 2D 게임 엔진 개발] SFML기반 커스텀 2D 게임 엔진용 engine.hpp 파일의 예제 샘플
[ChatGPT][SFML][커스텀 2D 게임 엔진 개발] SFML기반 커스텀 2D 게임 엔진용 engine.hpp 파일의 예제 샘플
// Here is an example of an engine.hpp file for an SFML game engine
#ifndef ENGINE_HPP
#define ENGINE_HPP
#include <SFML/Graphics.hpp>
class Engine {
public:
// Initialize the engine
static bool init();
// Update the engine
static void update();
// Render the engine
static void render();
// Clean up the engine
static void cleanup();
// Get the main window
static sf::RenderWindow& getWindow();
private:
// The main window
static sf::RenderWindow m_window;
};
#endif
/*
This header file declares a class Engine that contains static member functions for initializing, updating, rendering, and cleaning up the game engine, as well as a static member function that returns a reference to the main window. Keep in mind that,
These examples are just a simple example and there are many ways to organize and optimize a game engine depending on the needs of the specific game.
*/
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