[ChatGPT][SFML][커스텀 2D 게임 엔진 개발] SFML기반 커스텀 2D 게임 엔진용 main.cpp 파일의 예제 샘플
[ChatGPT][SFML][커스텀 2D 게임 엔진 개발] SFML기반 커스텀 2D 게임 엔진용 main.cpp 파일의 예제 샘플
// Here is an example of a main.cpp file for an SFML game engine
#include <SFML/Graphics.hpp>
#include "engine.hpp"
int main() {
// Initialize the engine
if (!Engine::init()) {
// Handle initialization error
}
// Main loop flag
bool quit = false;
// Event handler
sf::Event event;
// While application is running
while (!quit) {
// Handle events on queue
while (Engine::getWindow().pollEvent(event)) {
// User requests quit
if (event.type == sf::Event::Closed) {
quit = true;
}
}
// Update the engine
Engine::update();
// Render the engine
Engine::render();
}
// Clean up the engine
Engine::cleanup();
return 0;
}
/*
This example uses a separate engine.hpp file to initialize, update, and render the game engine.
Keep in mind that, These examples are just a simple example and there are many ways to organize and optimize a game engine depending on the needs of the specific game.
*/
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